‘Immortal Defense’ Demo Available NOW

October 27, 2008 by cellzddler · 5 Comments
Filed under: Mobile News 

Immortal Defense at its core is a tower defense game–strategy game where you place down defensive structures and seek to prevent enemies from reaching what you are protecting. In Immortal Defense, the enemies move along a set path and have to be destroyed. One unique aspect of Immortal Defense is that the mouse cursor itself fires at enemies, and can charge up and execute special attacks.


Immortal Defense is a story-focused, abstract game in which the main character, K, gave up his physical body, leaving his pregnant wife, for a chance to defend his family and planet from an invading force. There he meets Aa, who becomes his mentor and helps him through the difficult transition. Throughout the course of the game K fails to defend his planet, but then it mysteriously shows up again, and he has conversations with his granddaughter, who he never met, over the course of millions of years — but is it all real, or is he defending nothing at all, forever?

Immortal Defense was first released in 2007, but has recently been updated to include a level editor, 50% more content, and other changes, and lowered the price.

There are 11 “Points”–aspects of your will–which you can use to defend. The main strategy of the game is deciding which “Points” to place, where to place them, and which to “upgrade” (spend resources to power up). I’ll now describe five of the eleven Points, to give a sense for their individuality.

The Fear Point has a short range, but any enemy it hits is stunned temporarily, and its defense is reduced to 0, making it an easy target for the other Points or for the mouse cursor’s firing attacks. At its highest attack level, the Fear Point can reach any enemy and fires out its attacks in a blind panic at any enemy it can think of. The Fear Point fears what will happen if you cannot protect what you are defending.

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